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Draw linear or planar guides directly in the Viewport or snap to dynamic guides generated around each component. Easily align your workplane to any world axis, the camera or the current selection, then snap to the grid or adjust global coordinates based on the workplane orientation. Model faster and more accurately with new interactive Workplane modes, dynamic guides and a completely redesigned Snap system. Directly texture, animate and render your sculpted mesh, or easily bake it to a low-poly mesh with displacement and normal maps. You can even organize your sculpt project in a hierarchical layer system and modify mask and strength options for each layer. Finer details can be added using stamps and stencils, and you can apply masks to limit the sculpting to specific regions. Advanced symmetry tools allow you to mirror a single stroke along multiple axes, and even radially. Transform any base mesh into virtual clay, shaping it with tools like Pull, Pinch, Smooth, Knife or Scrape. Organic modeling is made easy with the fully-integrated Sculpting system in CINEMA 4D Studio Release 14 and BodyPaint 3D.